Lotr two towers game golem off ledge
Though it did take them a while to be convinced to join, their involvement seemed to turn the battle around. They march out, moving like the forest was an ocean, and attack by throwing rocks or ripping things apart, displaying their underestimated strength. They finally break the dam to the river which wipes away the remainder of Uruk Hai.
The remainder of the significant attacks take place in the Return of the King. Frodo calls Gollum out on his attempt, to which Gollum pounces on him. Frodo falls and is separated from Gollum only to run into Shelob, where he is paralyzed by her and wrapped in her web. Samwise, being the loyal friend he is, had followed Frodo and now jumps in to save his friend.
He uses the phial of light from Galadriel and the elvish blade, Sting, to send the spider crawling back into the darkness. She beheads his Fell beast and, with a little back up from Merry who she carried into battle with her, she stabs him directly in the face while uttering her iconic line. Lastly, when Frodo fights back against Gollum and the darkness of the ring. Follow the wall to the right, until you pass in between two large rocks and are forced to go up.
You have two options from here. You can either go to the northwest to reach the end which is in the northwest corner , or you can go around by going as far up as possible and then turning left. Why would you want to go around, which will take longer? The shorter path takes you pass several Crebain, which will increase your corruption and make the enemies more difficult to kill. In the end, it is your choice. Turn right and follow the wall until it terminates. Where it terminates there will be a substantial amount of rocks and rubble.
Go northeast until you reach your allies Gimli and Legolas. When you approach them they will just run away. Follow them upwards. If you get close enough you will have a dialouge scene. Cutscene- Legolas: Aragorn, look here!
Aragorn: A slaughter Mordor orcs versus Saurman's breed. Legolas: These tracks head north, deeper into Fangorn Forest. Gimli: Fangorn! More devilish Elven woods. Legolas: The forest is very old, indeed. Old and angry. Aragorn: Stay alert, stay close. Your allies will leave but you may see them helping fight against the orcs later in the level.
After the cutscene go northwest until you reach a diagonal wall of rubble. Walk left along the rubble until you can go up. Go up and turn right when you hit a wall. If you go up and left, you will reach the end of the level. If you go up and right, you will reach a shrine.
Once you go or decide not to go to the shrine, leave the level in the northwest corner. Saruman warned us to stay away. A vile place this is.
Orc 3: The forest ate 'em! Crushed their bones! Orc: Then we go no further. Let the Mordor scum perish! After this brief cutscene you will find yourself on a gravel path leading to the northwest. Follow this path up until you reach where the cutscene took place. After disposing of those orcs, go left until you reach a little river. If you want to get a chest and a white pool, then walk down along the river until you see a little pebble path. Cross the river. Go left and open the chest you will eventually reach.
Immediately above it there will be a white pool. Use it if you want and then leave that area by crossing the river back to the other side. Walk up along the river until you reach even another path across the river. Cross it and go left. If you go the right way, you will reach another white pool. Use it then go up. You will eventually reach another bridge across the river.
Cross the river again. Walk along the paved gravel path until it terminates. Go up from that point until the end. Walk on it until you reach a path across the river.
You will encounter a troll here, and it may be difficult. Use the red pool you immediately reach if you need it. If you follow the riverbank you will reach two chests. From there you can go up a ways and then turn left to head towards the end of the level.
From the edge you hit by going left, go up until you reach the end. Go northwest until you reach a dirt path. Go up along the path until it ends. Turn right and go that direction until you reach a dirt area. Go up from there. Turn left when you can and go that direction until you reach a paved path. Follow that path to the end of the level. You may see Legolas fighting by your side, but he doesn't help that much. You will want to start following along the riverbank, but don't go to far because you will just reach a block.
To get around this block, before the riverbank begins turning left, go up into the little passage that you can enter. Make your way through this little passage. Follow it until you are on the other side of the barrier. Go down as much as you can you should be able to reach the bottom of the level. Turn left until you reach another river and a chest. Open the chest and start going up. You will reach a Forge.
Use it if you want to you probably will with so many previous levels not even having a shrine. Continue going up, in between two walls and along various pathes until you reach the end of the level at the top of the level. If you need help on defeating him, look to the Bosses section in this guide.
Some people may want to repeat this level many times to gain better items and to gain more experience. Many sacks and barrels are scattered in this level, and hitting them may provide food for your battle again the two trolls. There is also a red pool in the NE corner. After defeating the boss, exit this level at the top. It is practically composed of just a cutscene.
Upon entering the level you will be put into it. Aragorn: Show yourself, Saruman! Wizard: Saruman? The name curdles my blood. Aragorn: Gandalf! Gandalf is my name. Yes, I remember. Legolas: You old wizard - it is good to see you again. We took you for the enemy. Gandalf: Saruman, yes Let us go quickly, for his influence is spreading. To Theoden's hall in Edoras! Aragorn: The men of Rohan are unfriendly these days. Gandalf: They have good reason to be wary of strangers.
Saurman's influence is too close for comfort. Come, let us leave these woods and pay Theoden a little visit. After the cutscene, you can explore a little, but you'll find little but a pool of red liquid and some crates. An artifact is hidden in this level Look to "Artifacts List" for additional information. Go left to exit the level. Phew, that was hard wasn't it.
Cutscene- Aragorn: We found Edoras in disarray. Grima, counsel to King Theoden, was unmasked as Saurman's lackey. We cast him out immediately, knowing full well that Saruman's anger would increase tenfold.
Shortly afterwards, Rohan refugess began arriving. After this cutscene go southeast, where you will encounter even another cutscene! Cutscene- Eowyn: My Uncle said you fought beside my grandfather once Aragorn: King Theoden has a good memory.
He was but a child then. Eowyn: But that would make you Aragorn: 87 actually. Eowyn: You are one of the Dunedain! An ancient race blessed with long life. I thought your people had passed into legend. Aragorn: There are a few of us. Legolas runs up Legolas: Aragorn, we're ready to make for Helm's Deep. Gandalf has already gone. Eowyn: I am leading the refugees there by a safer route. After this cutscene, break some barrels and go southeast to the exit!
Another tough level down Gimli: And Wildmen. We'll need to clear the way to ensure safe passage. Aragorn: Spread out. Don't let anything get by. After the cutscene, don't go left unless you want to meet several Crebain eating a dead horse. You will want to go the right though.
Go right until you can not go any more in that direction. Go up until you reach a wall. Go left along the wall until you see a gap that you can go up into. Go up until you reach two barrels and a little butterfly flying around them. You can either go right or left from here. If you go to the left, go left until you reach a river. Go up along the riverbank until you reach a red pool. Use it and go right. Until you can go up and exit the level.
If you decide to go right from the butter- fly the shorter way , go right as much as you can and then go up to the end of the level. You will encounter a dead horse with several Crebain feeding on it. Make sure to try to kill most if not all of the Crebain.
If you follow the path correctly, it will take you onto a bridge and across a small stream. Keep following the path until it ends. When it ends go up into the gap it leads to. Turn right when you enter the area. You will see three Crebain on a rock, and one or a few well thrown sword throws should easily dispose of the birds. Go into that passage that the rock is in. Go southeast into this passage and go to the right when you have to.
If you go all the way to the river, going up along the bank will take you to a red pool. If you go to the red pool, go down and left from it until you see a path leading upwards. Follow the path. There will be two chests to the left of the path, and you should go and open them. Follow the path to the end. From the very beginning of the level you want to follow the path. You will weave around and pass through two fences.
Continue on along the path until it seems that your path is blocked. It really isn't though, because the three grey plants can be destroyed in only two hits each. If you go left before reaching the three plants and then go up, you will reach a red pool. Continue up the path to the end unless you need to use a shrine or want to use one. If you do, then don't immediately leave this level. Instead, go to the northeast corner of this area and there you will find a Shrine. Eventually it will split off into two seperate paths.
If you want to go the Forge shrine in the northwest corner of this level then you will want to take the left path. Follow the left path until it ends and then just go up until you reach the shrine.
If or when you go onto the right path, you will reach another split in the path. Unfortunately, both of the paths are not the ones to take, as they both lead to dead ends. You have to start going left until you reach a tree barrier. Go up and then right from there. If you continue going to the right you should be on the other side of the barrier blocking the path before. Go up to finish the level.
Follow the darker paved path to the northwest. You will eventually see a bridge and two guards and enter a cutscene: Cutscene- Guard: Hail, Aragorn. You arrived just in time. Vast armies of Orcs are approaching from the North East. Aragorn: When the last person enters the Hornberg, barricade this door. Guard: Yes, sir. Continue towards the building and go across the bridge, where you will see Legolas and Gimli. Follow them into the door. I have the strength to fight still, but I sometimes lack the conviction.
Eowyn: If you do, you hide it well. Aragorn: But I do not have enough strength for every soldier! Eowyn: Your men fight by your side because they see your strength, Aragorn - They will not part with you. Aragorn: Thank you, Eowyn. I must speak with your Uncle now. Be safe. Eowyn: I will. Legolas comes running up Legolas: Aragorn!
Orcs from Isengard - approaching from the east. Aragorn: Hurry Eowyn! Take your sword and go to your people! Aragorn: Legolas, Gimli. We must keep them from ascending the Deeping Wall. Gimli: I've chopped nothing but wood these past few days. Let me at them! Now comes the difficult part. You have to go back and forth across this wall destroying ladders until you have destroyed all of them. Some won't spawn until you have destroyed another. The best stragety is to just go back and forth down the wall killing all the enemies and ladders you encounter.
Watch out for explosions that hit your character, as they can cause tremendous damage. When you have knocken down all of the ladders, you will enter another cutscene: Cutscene- Gimli: Aragorn, Orcs have breached the wall further south! Aragorn: Go Gimli! I'll follow. The exit is those small stairs at the far right of this wall. Go down the stairs, where you will immediately encounter a red colored hero creature.
Aragorn: Be sturdy Gimli. Hold them off as long as you have strength. After this cutscene enemies will begin coming in through the breach. You want to kill them all, but it may be hard because enemies will also come from other areas to attack you.
If you aren't close enough to the breach sometimes no enemies will spawn. Don't try entering the breach, because that only results in an explosion and a loss of health. When the breach seems to have stopped producing enemies, go left, where you will encounter Legolas: Cutscene- Legolas: Aragorn, Orcs have broken through the Hornberg. They're headed for the Caves. Aragorn: Eowyn is there with the Refugees! Legolas, stay here with Gimli. Guard the breach with your life! Legolas: Aye, Aragorn.
You need not ask. After this cutscene you can exit the level at the west edge of the level. You will pass some stairs, and it is wise to go up them even though they don't lead to the end of the level.
Up the stairs is a room full of enemies, allies, a shrine, chests, and breakable containers. After you loot the room to your satisfaction, go back down the stairs. If you go up you enter a huge area with a white pool. It's better to go left from the stairs and reach the river. If you go down, you will see a path across the river. If you want to immediately go to the next level just follow the edge of the river all the way to the end. You can go left from the river to reach the red pool that is in the raised area.
Eventually you will encounter 3 hero creatures at once. After defeating them cross the river unless you are low in health. If you are low in health continue going left without crossing the river until you reach the red pool.
Either way, you will have to eventually cross the bridge. Kill the three crows you meet on a little island in the middle of the river. Continue crossing the river. Go left from there. The exit of the level looks like a cave enterance. Go down and to the right until you reach a bridge.
You have to cross the bridge. Go southwest from the end of the bridge until you reach another. Cross that one also. You will now have 3 paths to choose from. To the southwest is a white pool, so I would recommend going there first.
The NE path is just a dead end with no special features and only normal enemies. Obviously you have to go to the southeast to beat the level. Go that direction until you see two walls structed like this: There will be a shrine Forge in front of the second wall.
Use the shrine if you want to, either way, go down until you pass a wall. Go southwest from that point on, until you reach a wall. Go west from here, and you will eventually meet with Eowyn: Cutscene- Aragorn: Eowyn! Eowyn: It seems there were a few too many Orcs for you to manage out there. Aragorn: Are you hurt? Eowyn: Forgive me, Aragorn. Some of my people are ill and need help. Gandalf and Legolas run into the screen Gandalf: Aragorn, the enemey has been driven back momentarily.
Now is our chance for a final assault. Legolas: Gimli has already tossed himself into battle against the siege weapons. Aragorn: Tend to your people, Eowyn. The player must repeat the process with other statues until Lurtz dies. Boss: Lurtz. Aragorn uses his skills of tracking to trace the Uruk-hai that captured Merry and Pippin to Fangorn Forest. Deep in the forest they encounter a white wizard.
At first they believe it to be Saruman before realising that it is Gandalf , who they thought had been killed in Moria. Boss: Forest Trolls. Saruman's legions of Uruk-hai ravage the countryside of Rohan, burning and killing. Villagers flee from the vicious hordes, but some are captured. Aragorn and his comrades must rescue and keep the innocent villagers safe.
How to play: The player must battle Uruk-Hai swordsmen, berserkers and crossbowmen until the level is complete. Saruman has provided his evil forces with an explosive mixture, which, when lighted, causes massive damage.
Uruk-hai with this concoction strapped on their backs join the army rushing through Rohan, destroying towns and villages. Aragorn and the Rohirrim must stop this destruction and save the villages of the Westfold. How to Play: The player must destroy as many explosives as possible, until the end, where the Uruk-Hai have gathered all the explosive wagons. The player must get past the Uruk-Hai suicide bombers, swordsmen and crossbomen to destroy one of the wagons.
The explosion will ignite the other wagons, thus, the level will be complete. This time, the armies include bloodthirsty wargs. Along with their riders, wargs are extremely deadly. Rohan must be saved from the wargs. The torch must be lit at all times, because only a lit torch will damage the Nazgul.
After reluctantly agreeing to detour through Moria to continue the Quest of the Ring, the Fellowship travel to the Gates of Moria. Travelling through snow, rocky terrains and eventually marshy grounds, the companions make it to the Doors of Durin , but are soon attacked by the Watcher. After slaying the creature they continue into Moria. To slay the creature, the player must block its attacks and then cut off one of the beast's tentacles and then it will emerge, and then the player must fire an arrow.
To kill the beast, the player must repeat the process until the watcher dies. Boss: The Watcher in the Water. The Fellowship arrives to the halls of Moria, however instead of a warm welcome it was nothing but a tomb of dead dwarves and orcs. They eventually find the coffin of Balin, Gimli's cousin, but soon meet hordes of goblins and a cave troll.
The Fellowship does manage to fend off the troll and goblins. How To Play: The player will start with swarms of enemies closing inside the room. The player would have to fight for several minutes until the cave troll arrives. The cave troll fight is twofold: first use fierce attack on the troll's back to do damage, then once its health is half-way gone, the player will be forced to climb on the ledge area to shoot at the troll instead.
Continue the process of shooting and dodging the troll until it is dead. The Company of the Ring pass by Amon Hen and are ambushed by a large group of Uruk-hai , a stronger, faster breed of Orcs that can travel in sunlight. The Fellowship is broken up during this battle, with Aragorn, Legolas and Gimli slaying as many of the enemy as they can, and Boromir being left alone to defend the hobbits.
After avenging their comrade's death, the three set out to find Merry and Pippin. How to Play: The player must fight Uruk-hai scouts and crossbowmen until a scene were Lurtz slays Boromir and then the game resumes.
Lurtz picks up a bow and fires three arrows quickly and then pauses - giving the player time to fire one arrow back - before he repeats it, the player must repeat this until a scene in which Lurtz discards his bow. The game resumes and Lurtz chases the player who must avoid contact with him until he runs toward one of the ten statues in the area.
The player must dodge Lurtz's blow which should get stuck in the statue, giving the player a chance to slash at Lurtz until he dislodges his sword and the statue breaks. The player must repeat the process with other statues until Lurtz dies. Aragorn uses his skills of tracking to trace the Uruk-hai that captured Merry and Pippin to Fangorn Forest. Deep in the forest they encounter a wizard. At first they believe it to be Saruman before realising that it is Gandalf , who they thought was lost in Moria.
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